Game
FNATI, But Dumb!

2 years ago

v1.0.2 Release:

Disembodied now stall the last 2 seconds of The Face's Aggressive timer. This avoids the "impossible-to-win" Disembodied + The Face Aggressive combo.


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v1.3.0 Release:

This is likely to be the last update for the game, if there are no fatal bugs to be found.

For the final trick, I converted my old Bluesky account into my new blog profile.

Follow me there to receive the latest updates on my games, like I usually do here!

📎 - https://bsky.app/profile/cesarz.bsky.social

the forgotten one is coming tomorrow.

I'm free!

v1.6.0 Release:

FNATI, But Dumb! and The Springlock: Aftermath are now on itch.io!

[links below]

Guess my upcoming fangame by looking at the main gameplay scene hierarchy!

My huge congratulations to tizio for being the first to beat the insane Silent Suicide Mouse! This is an important achievement, so go watch his video!

https://youtu.be/OPi_DC5R2S0?si=M5yN7lWqEi8m2asm

Oblitus Casa, But Cringe!

This may be obvious, but if not, a good way to create AI for your FNaF-like characters is to create different behaviour scripts and combine them to make a complete, functional character. Think modular.