Game
Five Nights at Freddy's 4: Ultra Custom Night
1 year ago

v1.0.3


This will likely be the last update for a little bit, unless some bugs are found. Anyways onto the changelog :P

  • Fixed a bug where if you had Keyboard Controls on, you could still run to the left door if BB was activated

  • JJ now stalls Fredbear everywhere he is, and Fredbear will do the same in return

  • Nightmare Foxy has received a slight buff to his mechanic. Instead of using prediction to determine where he is, you are required to flash him before you close the doors, or else he won't retreat.



2 comments

Loading...

Next up

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

Did you miss this game? I know. I've left it to rot for months now.

But just recently, I finally got back on the MFA and went to work on this.

And I finally beat ITTD VHM.

Now, I can finally present FNaBP 2 Custom Night v1.1.

They've moved...

POPGOES fanart showcase for this week! Check these out! (26/12)

Sources for all four of these, AND A NEW POPGOES STICKER, are in the article!

some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

Stylized Mangle (Broken ver)

And today, I reveal Molten Freddy's new mechanic.

There really is more than just the cams, vents, and ducts.

And today, I reveal Old Man Consequences' new mechanic.

This is probably one of the most interesting ones so far, cannot wait to reveal all of the others!

Spooky kids

i have 500 followers