Game
Five Nights at Freddy's 4: Ultra Custom Night
2 years ago

v1.0.3


This will likely be the last update for a little bit, unless some bugs are found. Anyways onto the changelog :P

  • Fixed a bug where if you had Keyboard Controls on, you could still run to the left door if BB was activated

  • JJ now stalls Fredbear everywhere he is, and Fredbear will do the same in return

  • Nightmare Foxy has received a slight buff to his mechanic. Instead of using prediction to determine where he is, you are required to flash him before you close the doors, or else he won't retreat.



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New header and new thumbnail to prepare for 2.0's release! This is gona be peak.

update it turns out im actually an idiot and used the wrong action for giving the trophy; the gamejolt api does work, we are saved

This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!

The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao

Do 10 years make that much of a difference?

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

Development Report #1

how did bro get here

Small teaser at an overhauled How to Play menu for Version 1.3.0 of TRTF 2 CR

More cozy?

The gameplay has started production. I won't bomb this like I did with the old 2.0, don't worry.