Game
FNAF: AFTERMATH - ACT 2 [ V1.0.4 ]
4 days ago

V1.0.4 Out Now (Polish Patch)
• Added more context for how to deal with Chica & Pre-Night 2 Roxy.
• Adjusted Night 1 Intro Text.
• GI Method no longer defaults to Lumen.
• Widened Roxy's Hover Hitbox (Pre-Night 2)

V1.0.1 - V1.0.3 changelog below


And now, All known bugs are fixed, so probably the last update until the DLC, But if you encounter any bugs, let me know. (If you've Downloaded through the Gamejolt Launcher, and are unable to send Roxy back in Pre-Night 2, You may need to download the game from a Browser instead, Or try re-installing. Still looking into this)

this is a HUGE game, anywhere from 4 to 6 hours and I can't physically playtest every little thing every time I make an Update.

There have been quite a few updates the last few days, I've been working on cleaning up the game page, so i figured id just move all the changelogs here:

V1.0.3 Changelog:

  • Night 2 Animatronics can no longer spawn in Night 1

V1.0.2 Changelog:

  • Human Model Viewer

  • Lighting Improvements Pre-Night 3

  • Added 2 New AA Methods

  • Probably more changes I forgot about

V1.0.1 Changelog:

  • Improved Lobby Statue Lighting.

  • Improved Performance

  • Mouse Smoothing settings now takes affect when changing the setting, and not when loading into the Next Level.

  • Neon Lighting now gives Proper Lens Flare/Bloom without being performance intensive.

  • The main menu stars no longer show up without completing the game.

    (Look..i worked on the game for 17 Hours yesterday, and the Main Menu stars were the last thing I added lol)



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Where it All Began. Here's a video showing off Aftermath in Dreams, as well as some never before seen content, including the Old Main Menu, with the original game title.

There's some Time Stamps in the description!

https://youtu.be/DQEH4PO4Bi4?si=426fKOcYSRmUE3zM

If you don't like aftermaths Lighting, I'd definitely recommend trying Lumen over the Default Screen Space for a more Security Breach-ish look. 1st Photo is the Office using Screen Space, 2nd is the Office using Lumen.

TOMORROW 11:00AM CST - AFTERMATH ACT 2

NIGHT 3 - 6 RELEASE!

New Animatronics & Locations

Runtime: 4h - 5H Total (not including All Endings/Routes)

(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below

For Content Creators, or those who just want a better look, or screenshot: you can now play the jumpscare animation + go to a Specific point in the Animation for a Clear, High Quality look. This + Rotate Model should give some high quality shots!

Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

Passed 100 Downloads.

Thank y'all for supporting it!

Only one more teaser before the update! Custom night is finished, now onto the Model Viewer

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

Monday, 11AM CST!