Game
FNAF: AFTERMATH - ACT 2 [ V1.0.8 ]
1 month ago

V1.0.4 Out Now (Polish Patch)
• Added more context for how to deal with Chica & Pre-Night 2 Roxy.
• Adjusted Night 1 Intro Text.
• GI Method no longer defaults to Lumen.
• Widened Roxy's Hover Hitbox (Pre-Night 2)

V1.0.1 - V1.0.3 changelog below


And now, All known bugs are fixed, so probably the last update until the DLC, But if you encounter any bugs, let me know. (If you've Downloaded through the Gamejolt Launcher, and are unable to send Roxy back in Pre-Night 2, You may need to download the game from a Browser instead, Or try re-installing. Still looking into this)

this is a HUGE game, anywhere from 4 to 6 hours and I can't physically playtest every little thing every time I make an Update.

There have been quite a few updates the last few days, I've been working on cleaning up the game page, so i figured id just move all the changelogs here:

V1.0.3 Changelog:

  • Night 2 Animatronics can no longer spawn in Night 1

V1.0.2 Changelog:

  • Human Model Viewer

  • Lighting Improvements Pre-Night 3

  • Added 2 New AA Methods

  • Probably more changes I forgot about

V1.0.1 Changelog:

  • Improved Lobby Statue Lighting.

  • Improved Performance

  • Mouse Smoothing settings now takes affect when changing the setting, and not when loading into the Next Level.

  • Neon Lighting now gives Proper Lens Flare/Bloom without being performance intensive.

  • The main menu stars no longer show up without completing the game.

    (Look..i worked on the game for 17 Hours yesterday, and the Main Menu stars were the last thing I added lol)



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Diner Update 2 - 120 Interactions, Building finished besides the Kitchen

Passed 100 Downloads.

Thank y'all for supporting it!

Happy new year! 2024 Was a pretty great year, hopefully 2025 is as well! (Here's a Unused Teaser for Act 1, Made January 17th 2024)

1/22/22 is when Aftermath started development over on Dreams, Feels like alot longer ago...

2/26/22 the Game would have it's first public release

The game would go to a V1.0 release later that year, and the PC Remake (AKA, Act 2) would start ~11/25/23

Finally back to working on SPECTER, Got over 80 Interactions added to the diner, expecting ~ 100 more. Also finished the General Design of the Diner, including the Bathrooms. Now onto the Kitchen, and storage room.

Where it All Began. Here's a video showing off Aftermath in Dreams, as well as some never before seen content, including the Old Main Menu, with the original game title.

There's some Time Stamps in the description!

https://youtu.be/DQEH4PO4Bi4?si=426fKOcYSRmUE3zM

Monday, 11AM CST!

W.I.P Yeah... been awhile since I posted about the upcoming update, Burnt myself out with aftermath (Because I put over 600H into Act 2the last 2/3 months of development, lol) so I've just been working on it every once in a while

New update uploading. Made some Lighting, and Player Direction Improvements to the Forest Section, And some minor Performance improvements all around. (Sorry about Game jolts image compression lol) Uncompressed Shots: https://imgur.com/a/wDuTPOt

NIGHT 3 - 6 RELEASE!

New Animatronics & Locations

Runtime: 4h - 5H Total (not including All Endings/Routes)

(DLC coming in February) Yup, this was meant to be 3 + 4...Surprise! Changelog Below