Game
Five Nights at Freddy's 4: Ultra Custom Night
7 months ago

v1.0.5


This is a very minor update, addressing a few things and some other stuff.

  • Fixed an issue with Deltatime that could occur by holding right click if you had the MFA

  • Revamped the AI system so that it looks cleaner when somebody is looking at the code and so that animatronics on lower AIs will attack more often than on older versions (nothing is changed on 20 AI)

  • The star for beating max modes with 12-2 AM All Night has been made a tiny bit smaller

  • JJ has been given a blink effect if she appears at a door you are currently at

Edit: There was a bug where if you left the menu to do something else it wouldn't show up, that's also been fixed (this likely occurred from removing a scrapped feature that was going to be in this update)



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hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

how did bro get here

@ryon is a Jolter to Watch, game dev, programmer, and artist who worked on Five Nights at Friedrich's! Follow @ryon before the quest ends on July 15 and you'll get Coins!

bro REALLY wanted to return to freddy's

for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying

Happy Video Game Day!

July 8 is Video Game Day, a holiday that's obviously close to our hearts at Game Jolt.

Celebrate by completing our quests! They won't be around long, so get the rewards while you can.

They've moved...

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

2026.

New Perfect Mode mechanic: Shadow Lockjaw.

He's more... interesting than the others.