Game
Five Nights at Freddy's 4: Ultra Custom Night
1 year ago

v1.0.5


This is a very minor update, addressing a few things and some other stuff.

  • Fixed an issue with Deltatime that could occur by holding right click if you had the MFA

  • Revamped the AI system so that it looks cleaner when somebody is looking at the code and so that animatronics on lower AIs will attack more often than on older versions (nothing is changed on 20 AI)

  • The star for beating max modes with 12-2 AM All Night has been made a tiny bit smaller

  • JJ has been given a blink effect if she appears at a door you are currently at

Edit: There was a bug where if you left the menu to do something else it wouldn't show up, that's also been fixed (this likely occurred from removing a scrapped feature that was going to be in this update)



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hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNaC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.

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not much but its cool for what it is

new feature for v1.3 btw

how did bro get here

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Here's Chica's new mechanic for this game.

As development goes on and I reveal more mechanics, you'll find out this is more than just your average recode of UCN.