Hey everyone! Thanks to all of you stopping over here from the last few days because of DapperWaffle's video. Gives me a good excuse to push an update since a few of you pointed out a few issues, and I knew of some others for a while, but weren't significant enough to warrant an update on their own, so here's all of that.
Standard QoL:
Rearranged some graphics on the File Select menu so it looks slightly more pleasant.
The Fixed Party button now says Full Party to be more accurate to the mode.
CMR's healthbar is now always visible, and Animdude's healthbar is now visible if your difficulty is over 2 (this already applied to Chipper).
Removed the Party/Chip/Byte buttons in those menus. They were created during a time where the load times were still slow, but now they don't serve much purpose anymore, besides being more UI crammed on screen.
Enemies now fade when defeated.
Bugs:
The dancing shadow in Dusting Fields is no longer invisible.
Fixed the empty health bars for Challengers if you had the 'enemy health bar' setting on.
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