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Wheel of the Elements
9 hours ago

v1.1.0, the polishing update!!!!!

A pretty large update, focused on polishing upĀ  stuff :)

That means that there are a lot of bug fixes, QOL stuff, new cutscenes and key rebinding!


This update took me a while to make because I made a full key rebinding system with gamepad support!
It was a really hard endeavour but also a really gratifying one, I didn't use the gamemaker input library and so I had to do everything by myself!
I'm currently making tutorials for thqt system and will release it for free as soon as I've completed them :)

screenshot_2025-02-25_193728.png

Here is a feature list:

  • 2 new boss cutscnes

  • Ability to skip cutscenes

  • 5 new difficulty modes

  • Bug fixes (listed below)

  • Gamepad support (tested with ps4 controller but should work with others)

  • Full key rebinding system

  • Updated tutorial texts

  • Updated boss telegraphing

  • Updeted flip attack for the final boss so that the player can no longer be instantly killed

  • Elementalist boss now is smarter: it will follow you around better and won't shoot at the wall

  • Slicer knocks you around if you attack it while it's stopping the current effect

screenshot_2025-02-01_173653.png

Bug fixes:

  • Player should no longer clip into the floor in rare occasions

  • Sound should no longer play for a split second before adapting volume

  • Particles should always slow down with time

  • Fixed test blocks being present in the final boss arena

  • Menus should work correctly with the keyboard (and controller)

  • Tanks should no longer teleport around the room when turning (rare)

  • You can no longer kill the Elementalist by pinning it against a wall

  • The phase 2 cutscene for the second boss should non interact with the elemental effets anymore

  • Lasers should no longer deal aditional damege when you haveĀ more poise

Thank you for reading!!

#gamedev #gamemaker #update



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