Fixed a bug where Nightmare Fredbear moved to the left door even if he was at the right hall after moving enough times
Removed some RNG where you could get wombo comboed by Afton, Nightmare Fredbear/Nightmarionne, and Molten Freddy
Improved the AI system in the CN screen (no more separate objects for AIs, instance values are goated
)
Dee Dee moving in and out of the screen has been Deltatimed
Withered Foxy has received a slight nerf to his kill timer and his kill timer is now stalled when Nightmarionne is attacking
Fixed Golden Freddy's nose hitbox being awkward and made it slightly bigger
Brought back the blink effect for Rockstar Bonnie when he is about to kill you
Next up
beta testing stage has advanced to v0.3. only 5 more characters and then this game will be out after some more beta testing.
(new characters programmed for this build are nightmare bonnie and chica)
next plan for ais is wfoxy and then nfreddy
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
Only one remains to be put into the creation...
Who do you think it is...
HELL YEAH
This week's Fan Art Friday celebrates Five Nights at Freddy's! Accept the quest in your quest log to get started.
Pure Greed for this game is real ig (you cant go above 99 coins btw)
This was going to be a planned Limited Visibility challenge, where your vision would be limited to just a flashlight like in FNaC 3, but it was scrapped due to being more unfun than interesting. It was then replaced by Faulty Flashlight.
William Afton and his stupid purple car he cared about more than his KIDS
And today, I reveal Molten Freddy's new mechanic.
There really is more than just the cams, vents, and ducts.
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