Nerfed Phase 5's second attack.
Shrunk hitboxes by a bit to allow for easier evasion. Now it doesn't feel like a cheap hit anymore.
"NO HEAL PHASE 7" doesn't pop up after passing Phase 7 casually anymore.
Added an extra damage counter in Phase 4. If you take way too long, you can end Mutant Flowey outright in just a couple of hits.
Overall, the game is a little more balanced than it was. One or two things may be tweaked in the coming week.
Next up
"how do you turn yellow in this game if you did genocide"
Well...
The demo is now FULLY FUNCTIONAL!
The AFTERLIFE expansion is officially released!
Just so you get an idea of what it's like to package a fangame using this.
This is for a simple encounter with three rooms in the overworld and one music track (4 minutes in length).
Whole thing is 4.71MB.
We're almost there.
It's coming...
UNDERCREATOR's first ever public demo is finally out!
Almost done
It's still going... I promise.











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