Nerfed Phase 5's second attack.
Shrunk hitboxes by a bit to allow for easier evasion. Now it doesn't feel like a cheap hit anymore.
"NO HEAL PHASE 7" doesn't pop up after passing Phase 7 casually anymore.
Added an extra damage counter in Phase 4. If you take way too long, you can end Mutant Flowey outright in just a couple of hits.
Overall, the game is a little more balanced than it was. One or two things may be tweaked in the coming week.
Next up
Almost done
Just a little bit longer...
"how do you turn yellow in this game if you did genocide"
Well...
It's coming...
People have been asking me for the sprites to make their thumbnails so here you go
Angry Sans progress
Just a little bit more
420!
The Update of Dread, version 1.2, is finally here!
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