Game
Five Nights at Freddy's 4: Ultra Custom Night
11 months ago

v1.1.2


  • Nightmare Fredbear has recieved a very slight nerf to his kill timer

  • Plushtrap's Aggressive mechanic has been changed (this only affects the max modes with Aggressive, not every single mode in the game)

  • Dee Dee has been nerfed to only spawn past 12 AM and is more random with her first spawn

  • Dee Dee is a bit quieter

thats all i can remember :skull:



0 comments

Loading...

Next up

some progress ive made during my work with this as of rn

the characters in monochrome are the ones not programmed (all of the secret characters being color isnt gonna be whats there in the final game, just screenshot thing)

Sorry Trash & the Gang, but y'all are going bye bye. Everyone welcome The CTF Gang!

And today, I reveal Molten Freddy's new mechanic.

There really is more than just the cams, vents, and ducts.

POPGOES fanart showcase for this week! Check these out! (05/12)

Sources for all four of these are in the article!

hint at a new nightmarionne mechanic for 2.0

i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)

Mangle (Fixed)

I thought this would be fun to model, and I've been in a bit of a FNaF mood again.

remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao

this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header

ill probably redo the thumbnail when 2.0 comes out

They've moved...

Here is a look at the new updated Spike's Ahoy logo! (done by @Foxxy_Games )

what do you guys think?

And today, Phantom Freddy's mechanic is revealed.