Fixed a bug where Nightmare Chica could move to the door even though Nightmare Fredbear was there
Molten Freddy is about 10s more frequent and isn't stalled as hard by Nightmarionne & Nightmare Fredbear when he is able to spawn (if Fredbear and/or Nightmarionne are attacking he'll still be stalled regardless if they're at the closet or not)
Some misc coding improvements
Next up
hint at a new nightmarionne mechanic for 2.0
i havent explicitly stated this but 2.0 is meant to have more creative mechanics than the mechanics you already saw in 1.0 and make the game way more fun. (i fucking hate 1.0 now btw xdnt)
bro REALLY wanted to return to freddy's
for context lockjaw has a 1/10 chance to spawn and will stay for the entire night until you leave the gameplay frame, whether its returning to the menu or clicking retry after dying
They've moved...
New poster to accompany trailer
This controller in the image will most likely be an alternative way to play v2.0 if you don't want to use keyboard & mouse!
The idea randomly popped into my head while working on the game and the fact FNaTI But Dumb was gonna have controller support lmao
The Return to Freddy's: The Emerald Butterfly game page has released.
More news coming up soon, I've got lots to share, and the crew is dying to meet you!
A new challenge awaits...
Will you accept it in v1.3.0?
The challenge is currently unavailable right now, however have v1.2.7 instead.
remade the header for 1.0, its not much but it should hopefully be more appealing than it was before lmao
this will not stay forever btw, when 2.0 comes out this WILL be replaced with the 2.0 header
ill probably redo the thumbnail when 2.0 comes out
Actual gameplay!!! A bit of a demo for the breaker mechanic in the office
This is still under works, so nothing seen is final
Something new...
Somewhere you haven't seen before...
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