Yay! we’ve reached 10 plays which means I updated the game. here are the details.
new fire button(last level)
a continue button to more eaily get through cutscenes.
small changes to 5th and final levels (fixed bugs, made easier/harder ETC.)
Yay! we’ve reached 10 plays which means I updated the game. here are the details.
new fire button(last level)
a continue button to more eaily get through cutscenes.
small changes to 5th and final levels (fixed bugs, made easier/harder ETC.)
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
art comission.
Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
Another house i made long time ago.
I was bored, so... ManutKat.
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
a drawing I did because I was bored😪. But I love how it turned out.😊
My D&D art for my family so far (WIP if you couldn't tell)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM
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