V1.7 - Three-Sixty
This update focused on improving the battle system and providing important changes and bug fixes.
Update Spotlight: Better Battles
Most enemies now have thoughts during battle
Using the same attack over and over gives you fatigue which lowers your damage output
Enemy Health bars have been added
Weather now appears in battles again
A weapon mastery system
A battle tutorial
Added
Charles Vending Machines now talk after interacting with them
New sounds for entering and exiting water
Your amount of Vitalixr is now shown in battle
Added an option to enable and disable filter effects
Added footstep sounds
2 new weapon types (Staff and Instrument)
A new easter egg one-time use item available after completing Chapter 2
Tons of new item descriptions have been added
Fixed and Adjusted
Fixed water slowdown and enemy spawning in Eastern Windview
Fixed a bug where certain alcoholic drinks wouldn't have a chance of addiction
Changed description of "Wait" skill
The battle HUD now shows the correct amount of TP
Changed lots of item names, icons and descriptions.
Reduced overall MB size of the game
Many tile fixes
Read on the Mindhive: Wilds Wiki: https://mindhivewilds.wiki.gg/wiki/V1.7_-_Three-Sixty
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