Hey everyone, V2.1 has just been released! It fixes the rank bug! View the previous update on V2 here:
Hey everyone, Carnage here, and I just wanted to give you guys some huge news on V2!
First of all, here is an updated changelog of V2:
New coloured names! (for admins etc)
Full GJ trophy integration
New stat-randomizing system
New characters (Endo-01, Endo-02, Endoplush, W. Freddy and W. Bonnie!)
Shops/Merchants
Bosses
4th wall attack
Tooltips
Brand new currency system (now renamed to Bits) (can only get from chests)
Chests (get bits from them, higher rarity = more bits!) (they are also client-side)
Red chests are now rarer
NPCs! (they talk to you via the normal chat with conversations, also added in preparation for merchants aka shops!)
Freddles are now significantly stronger
“Players Online” text now indicate how many players are on a server
More tooltips to inform people on how to use the map and whatnot
Minor changes to character select
HP numbers shifted in Battles w/ new font
Fixed bug where players would move even in a battle
Nerfed AI
Redid level and speed system
No more level caps
DMG and SPD now has a limit of 35
Fixed sound/music bug which caused it to constantly repeat
Ranking system based on overall levels of ALL characters (This took ages!)
Slightly smaller world size (from 5,000x5,000 px to 4,000x4,000 px)
A brand new viewable map!
More loading screen puns!
Performance and stability fixes
More stuff I probably forgot (?)
Possible upcoming features in V3: (higher means more priority)
Matchmaking by region
More NPC dialogue
Quests
Allies
More attacks
More characters
More GJ trophies
More Sounds
And there is MORE big news! V2 will be coming out today and on Windows 32-bit and 64-bit AND Mac OSX 64-bit AND Linux 32-bit and 64-bit.
I actually took the time to compile Battlegrounds for Mac OSX and Linux which isn’t easy, trust me, as I noticed that some (although a minority) of the playerbase were using those platforms. So yes, Battlegrounds is now multi-platform!
And if those 3 huge announcements weren’t big enough, the next build, V3, of the pre-release, will be the last build before the final release.
Hope you guys are having a great day as always! :)
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