Next up
Progress so far:
-Switch entity done
-Light entity done
-Apartment modelled
-Windows modelled
-Light bulb modelled
-Light switch modelled
-Basic pick up and interact system
-Nice wallpapers
-???
-Ent_Switch tweaked and made more level designer friendly.
Added a complex version of the switch for more flexibility.
Basic tool tips and explanations added.
-Output/Input interface for map/level designers.
Made with the intent to speed-up map/level design by avoiding scripting entirely.
Doing a lil something
-Developed basic universal button/switch functionality.
When the red button is pressed, it interacts with the light (or anything else) in various ways, depending on what is desired.
Bandana Dee the Dream Friend
art comission.
Runestones: from concept to in-game model🗿
Finished work on the emotions of a new character for the tank universe
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