Game
Liminality Online



6 years ago

Version 0.0.6


After a very long hiatus, the game is up and running and will resume receiving updates!

This is the first release after a 1 year hiatus. Unfortunately, shortly after the original release, the game's source files got deleted during a backup operation. Due to this, everything had to be reconstructed. While this reconstruction is largely identical to the original. It took quite some time to get to a point where we could resume making forward progress but we're there again at long last. There may be some small differences and lingering bugs as a result. If you find any glaring bugs please drop a note on discord, thanks!

This release has only some minor improvement to the last version (due to the above mentioned issue), specifically it contains a first pass at balancing monster stats and adding some initial boss monsters. As well as a new first person mode! Really excited to start working on improving the combat system, it needs a lot tlc as is, but I'm confidant we can make it really fun in the upcoming releases.



0 comments

Loading...

Next up

Short intro of us 💕✌️

We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

🍒Did you like the game? A demo is available for free on Steam.

✌️ Thanks for playing IndieGameiacs!

⚙️ Free Demo: http://bit.ly/UniDuni

📺 Full Video: https://youtu.be/5qEbVXg7GaQ

#steam #uniduni #clops #screenshotsaturday

Path of Kami: The Evolution of the Lore

"Our work is never over" they said.

Strange Umbrella

Levels' maps.

Cash Banooca

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc