Game
Pier Pressure
12 years ago

Version 0.1 Released!


Well summer is finally here and I finally have free time to work on this. I’m overhauling the core gameplay first, then moving onward from there. (That’s why this version may seem like a step back - for now I removed nonvital things that needed major redoing like knockback and the title screen.) Unfortunately this is a solo project for the time being so development will be slow.

That said, hope for (don’t expect) updates roughly bi-weekly. This version all I really changed was the movement system (which was a lot). Next time, knockback maybe? And then actual attacks? Who knows.



0 comments

Loading...

Next up

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Path of Kami: The Evolution of the Lore

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Quantum precognition is one of the most powerful cards. End game cards & equipment. Demo/alpha build boss is no match for this deck.

The whole squad is here!

Interested? Follow me!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Microsoft Windows XP Unprofessional (windows logo prototype)

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)