Game
DARKLINGS

2 years ago

----VERSION 0.2.6 RELEASED----

Rebind, Controller support & More - patch notes below


A bit of a small update to focus more on polish and controller support, with some relatively minor mechanical changes.

The next update will also be about polish and building up more system mechanics, I want to ensure what is here is good before adding more content (Characters, Stages etc), but you never know .


-PATCH NOTES-

  • Added button remapping -

    You can now rebind every gameplay button, this is done when selecting characters by pressing the rebind prompt.

  • Added dynamic prompts -

    Prompts will change to reflect the controller that you are using(This is more limited in the WebGL version).

  • Improved input compatibility -

    More types of controllers should work now for 
    both versions.

  • New skin for Pitch Black -

    This skin is placed as the default one, all the other Pitch Black skins are still accessible.

  • Changes to shadow bar -

    The shadow bar is now divided in half, you only need 
    half shadow bar to use a shadow, and full bar for 
    shadowbreak.

  • Improved hitstop -

    Hitstop now is applied only to the two objects that are
    hitting, instead of freezing the whole scene.

  • Increase combo timer -

    Increased combo timer, 
    yellow timer from 3.0 seconds > 3.8 seconds,
    red timer from 2.5 seconds -> 3.0 seconds.

  • Changes for shadowbreak -

    You can now use shadowbreak while getting hit as well.

  • More options on wallsplat -

    You can hit the opponent with any attack after wallsplat(This is experimental and could change in the future)

  • Minor gameplay additions -

    Added simple fade transitions between some parts.

  • Minor bug fixes -

    Fixed several movement collision issues and a visual
    glitch with the p1 and p2 icons & other minor bug fixes.


Please let me know if there's any issues you encounter or any feedback to the current patch.



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