Game
Invicoleur
11 years ago

Version 0.3


New version is up. Changes:

Playing field is now circular, compared to being squared before. Feedback suggested that it was too easy to hide in the corners, so now - there arenโ€™t any!
Bouncers have been reduced in size from 9 units to 7 units.
Starting layout of enemies changed slightly.

Coming up next:

A third enemy - The Sleeper! (as suggested by @PirovanoMichele )
New difficulty curve - start with fewer enemies and spawn in at a steady rate (as suggested by GoodReactions)



0 comments

Loading...

Next up

Short intro of us ๐Ÿ’•โœŒ๏ธ

We're an eletro duo based in Seoul ๐Ÿ‡ฐ๐Ÿ‡ท Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era ๐Ÿ’ฝ CD listenin ๐Ÿ“Ÿ beeper beepin ๐Ÿ’พ floppy disks floppin days ๐Ÿ˜Ž

Stream now! ๐ŸŽง

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUโ€ฆ

Successful landing

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model๐Ÿ—ฟ

I have added rewards for quests so that villagers can give you something in return for your hard work helping them. ๐Ÿฅณ

I want to know - what's your favourite quest reward?

Family band complete!

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Showing off player 2 ๐Ÿ˜Ž

What do you think?

Regional Bulbasaur. #Pokemon

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !