Game
Invicoleur
12 years ago

Version 0.3


New version is up. Changes:

Playing field is now circular, compared to being squared before. Feedback suggested that it was too easy to hide in the corners, so now - there aren’t any!
Bouncers have been reduced in size from 9 units to 7 units.
Starting layout of enemies changed slightly.

Coming up next:

A third enemy - The Sleeper! (as suggested by @PirovanoMichele )
New difficulty curve - start with fewer enemies and spawn in at a steady rate (as suggested by GoodReactions)



0 comments

Loading...

Next up

Short intro of us πŸ’•βœŒοΈ

We're an eletro duo based in Seoul πŸ‡°πŸ‡· Heavily influenced by the 90s.

Our new album #Xennials is all about the nostalgia of that era πŸ’½ CD listenin πŸ“Ÿ beeper beepin πŸ’Ύ floppy disks floppin days 😎

Stream now! 🎧

https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…

Successful landing

#screenshotsaturday

Have a good Boi

Finished work on the emotions of a new character for the tank universe

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Coming Soon...

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Here's a Fredbear sprite i made in Aseprite! I'm pretty proud of this!

(Btw, sorry for the double post! I'll try to post less)

A 1h30 painting, coffee break.

My twitter: https://twitter.com/loupil100