Game
MerFight
3 years ago

Version 0.35 of MerFight is Live!

Quick video going over the updates:

https://www.youtube.com/watch?v=nfb6-ykKru0

Additionally, players can turn off the lenient input functionality in the button config screen.


MerFight - Character Previews
A quick preview of MerFight's characters. MerFight Kickstarter is still live and over 95% funded with less than 8 days to go: https://www.kickstarter.com/pr...
https://www.youtube.com/watch?v=nfb6-ykKru0


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Some new #MerFight portrait art for version 0.45.1. And I actually fixed that one bug that was being annoying w/ Gamma.

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ACTVI Online Tournament this Sunday: https://challonge.com/ACTVIMERFIGHT

The project is in the final stages of development - game balance and testing team will begin forming very soon.

But before that, some animations need to be finished.

More information in the article

Version 1.2 of MerFight is live!

With this version, both Clamilton and Jiro are playable! (And a slight -- VERY slight -- Octonia buff)

I'll probably be taking a short break before any new updates, but enjoy the character trailer in the meantime.

Meet the Fidgety Fox! Your friend-to-be in our upcoming Rhythm-based platformer called The Friendliest Skunk!

Wishlist the game on Steam!

https://store.steampowered.com/app/3833330/The_Friendliest_Skunk

I'm announcing #MerFight SEAson 1. It's first two characters, Clamilton and a rocky guest, will be free additions and should be out before the end of the summer.

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🔧 Weapon Test Log #03: Heavy WPN Strategem

Field test success! Our new call-in railgun packs EMP warheads for massive disruption. 🥳

Perfect when you need extra oomph on the battlefield — but brace for that recoil! ⚡️

#shmup #IndieDev #indiegame

Happy Halloween!

Here are three, free new costumes and some minor gameplay changes for #MerFight!