Game
The Demigod Project
5 years ago

Version 0.6 Uploaded. Changelog Below:


-Camera is now mouse-locked rather than World of Warcraft style.

-All doors & Ladders now work.

-Added details & props to the cabins and common area.

-Medusa's petrify attack now has a particle effect.

-Changed all ranged attacks to not go through walls & not penetrate multiple characters.

-Fixed: forward and backward player jumping animations.

-Fixed(Sort-Of): Infinite falling state glitch. Gave player slight(0.05X) movement speed while falling to be able to get un-stuck.



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Next up

Some new camp store additions to spend your hard earned Drachma on.

Just received the new arena model and added it to 0.7 Looking forward to programming the arena minigame!

Version 0.9 Uploaded. Changelog Below:

I've been commissioning a 3D Artist to make cabin models one by one, of which 2 are complete. I am a programmer so I'm no good with modeling. In the future, look forward all 12 unique cabins. Also, a sneak peak of the new dining pavilion and camp store.

Version 0.8 Uploaded. Changelog Below:

Fan art for Foolish I'm feeling kinda better so I drew this

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

Werehog transformation process. #sonicunleashed

What you all think

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.