Features
Added Drachma
Killing any monster gives your drachma. Each monster type gives you different amounts of drachma
You can find hidden chests, which will give you drachma - Try and find All 5 Hidden throughout Camp!
Players Receive Drachma for completing minigames
Camp Store
Can buy ambrosia & nectar at camp store. In the future you will be able to buy cosmetics and magic items.
Ambrosia & Nectar items can be used with the "Z" & "X" keys to heal the player
Touching the fires around camp now damages the player
Characters
Added Unit Type Names to Health Bars
Added Miranda Gardiner, who runs the camp store.
Demigod Swords stay visible the entire time they are "agrivated"(Enemies are within sight) rather than appearing/disappearing with each sword stroke
UI
Main Menu is now 2D graphic rather than 3D tour of camp - This was a pain to keep up to date with the rapid changes to the Camp. Also it required just as much processing power as the actual game.
Updated desktop icon and splash screen logo
Added Ambrosia & Nectar Icons to the user HUD
Glitches
Fixed a glitch where door SFX would play far away from the stable doors.
Boss Battle Music stops if you leave before killing a boss
Camp
Redid the Dining Pavilion
Added campers to the Amphitheatre
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