Story mode was added.
The UI received an overhaul.
There's a option to skip the intro.
Elements advantage & disadvantages were removed.
Discord can now teach about less obvious buffs & debuffs.
1 Star rainbow cards now have a little symbol in their icon which shows their role.
3 New stamps.
The price of Stamp packs and Paracoins were reduced.
Adventure mode re-worked.
3 New cards.
Card packs now give 5 cards instead of 3.
Card types were added(not a new mechanic, talk with Discord to know more)
There's a limited time event going on in this version of the game! and the way it works is that it will only be available in THIS version of the game, meaning that when the next major update comes out, the event will be gone!
This is just an experiment, and it will probably not happen again on future releases.
Guard cards now have regular health bars, instead of 9,999
Skills "Energy blast volley" and "Gattling gun" no longer break the game when used.
You no longer need to interact twice with Spike's box to investigate it.
The text on the menu has been(mostly) fixed.
Lastly i would like to say that the save file from the prototype will most likely NOT work with this version of the game! Also don't forget to leave your feedback, as i'm allways willing to change and improve. Hope you guys enjoy this update!
Peace 0/
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