Changelog:
Quest:
-Adjusted main quest objective trackers to account for players that may get certain discs out of order before the prompt
Halloween Backstage:
-Added a few extra trigger events when Possy's not-so-subtle hint spots are active
Overworld:
-Major rework to the mechanics of roaming enemy sprites in relation to the player's current location:
Instead of a faulty speed ramp up or trying to spawn in more to compensate, they will instead be forcefully relocated within bounds of a player if they are too far away
-Added a roaming enemy glitch that will remain regardless of spawn chance
-Roaming enemy glitches are now attracted to sound
Options:
-Spawn chance of roaming enemy glitches has been inverted
(So 10 will spawn the most, while 1 will spawn the least. Pre-existing saves will likely need to have these values manually adjusted should this option be toggled on.)
Title Screen:
-Game will now set the Spawn chance to 5 by default
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