Game
ElecMythic Mysteries: The Humanity Legend
9 years ago

Version 1.2.1 released!


Version 1.2.1 is a pretty small yet significant update for the game.

Changes include:
+Nerfed the final boss, it has a few less hitpoints now. (The rest of the battle is as absurdly tough as ever, though!)
+Made a few improvements to the intro cutscene.
+Added a few more tips to the tips screen.

Most of the changes were made for the benefit of new players rather than people who have already been playing the game, but the tweak to the final boss could be a significant difference for some people. This, combined with the recent control improvements (added in Version 1.2.0), should make the game much more reasonable from a difficulty standpoint without sacrificing the actual intended challenge.

Enjoy!



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Oh, did you think this was dead...?

...nah, but it was on hiatus.

I can't promise any kind of release date on anything here. Just can say I'm trying to get some more progress done now. Might actually release this update some day... maybe...

Currently trying to make the out of bounds areas in the upcoming (and eventual, please have a bit of patience, this may take a while) update look a bit cooler via unusual skyboxes and using a fade to transparency instead of a fade to black for fog.

Chiaki Nanami!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

The whole squad is here!

Interested? Follow me!

a drawing I did because I was bored😪. But I love how it turned out.😊

Alone Together....

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)