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Proxy
9 years ago

Version 1.2 Released


Proxy - Version 1.2

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Hey everyone,

I’ve been suggested that I make devlogs so here we are! This updated is basically optimizing and graphical and the next will focus on more quests. So what did I get up to?

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So in this first screenshot you’ll see two new things. The mini map has been rounded off and now shows the terrain on it. The water has also been neatened quite a bit to make it fit the cartoony look of the game more.

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So next you’ll see these two new graphical options I have selected here. Firstly there is antialiasing which has been requested quite a bit. Secondly, the post processing!I’ve never actually done this before so this was quite exciting. You can see on the menu here the bloom effect. To add to it a bit I also added a film grain effect specifically for the menu.

Both these settings will be off by default.

So what effect does post processing have?

Before

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After

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Feel free to comment some suggestions below on what you think would be cool as a quest!



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Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Have a good Boi

Runestones: from concept to in-game model🗿

Terraria

I worked so hard to get all four of them to the end safely, but then...

Levels' maps.

Made my first ever animation.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)