The completion and release of version 1.4 of the FalansterCity3D urban-environment renderer- and GTA clone, marks the beginning of a new age of browser-based games and applications.
The ability to roam with the vehicles on all segments of roads forming a colorful multilevel network, makes the immersion the this program offers, really deep. Together with the fact that the grip and speed with which cars loose their momentum and the maximum speed they can arrive at, depends on whether the car is on a road-segment, or not.
With version 1.4, also the user-interface of has been enhanced to keep up with the technological advance and complexity of the program: a little bar in the upper-right corned keeps the User notified on the type of transportation used ( roaming on foot or by car ), and most importantly if the car is going on road, or not.
As a near-future prospect after the achievement of this fantastic landmark of version 1.4 of FalansterCity3D, we have that of bringing into the program the advanced environment-design features of the original Map System concept ; by introducing variable-width roads, which will make up to a more colorful environment that can be put in the virtual environment being rendered and simulated, and thus also a more realistic traffic- and overall transportation- simulation experience.
Enjoy!
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