1 year ago

Version 3.0.5 out.... Features bugfixes for popup traps, and 2 new difficulty configs, "slaughtermap mode" and "slaughtermap mode v2"... Both make the maps ultra hard, but the second is nuts... It makes it like fucking hell revealed #games #zdoom




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I spent all yesterday testing a new feature of the next version of zrdoom 5.0... - a realtime lighting setup... It uses decorate powered pseudo-ray tracing to render real time lights and shadows... #doom #procedural #raytracing

This a video of me playing a custom heretic to doom 2 mod with realm667 stuff included.... This is played with zrdoom 3.0 in Lzdoom with Reshade bumpmapped texture and HDR shaders loaded.... Makes heretic look next gen! #lzdoom #heretic #doom #reshade

This is what it likes to use Reshade to Infuse HDR + Bump mapping into Doom (with zrdoom 3.0 loaded) with the carmack renderer on. Imagine the response if ID pioneered this technology in Doom instead of Doom 3? #doom #reshade #nextgen #whoneedsrtx?

This is a playthrough of the latest version of ZRDOOM 3.0, the procedural map generator mod for Doom 2... It makes randomly generated architecture and enemy placement in real time using ACS... https://vicious-games.itch.io/zrdoom-enhanced-30 #lzdoom #doom #procedural

Video of me playing Zrdoom 3.0 levels with Ultimate randomizer mod In Lzdoom using reshade to bumpmap and HDR it up! This is with my Retres texture replacer loaded with Bumpmapped Eternal Doom goodness! #lzdoom #doom #procedural #whoneedsrtx? #reshade

This is Duke3d v10b + ZCajun Bot mod + Reshade with Bumpmapped textures + HDR + Bloom turned on... #lzdoom #whoneedsrtx? #Duke3d #reshade

Working on a sequel to Zrdoom called RMG... This is built up from scratch with a new setup, new map, new script. new algorrithm and totally different workings to the old version. Limitations make it less ZDOOM Feature intensive though. #doom #procedural

More playthrough footage of my ZRDOOM 3.0 procedural level generation doom mod for zdoom... https://vicious-games.itch.io/zrdoom-enhanced-30 #lzdoom #procedural #doom

New mod in the works that does what ZRDOOM 5.0 does but better... This is footage of one level made with it... It procedurally alters preset level geometry to produce new levels every time. #doom #procedural