Game
Village Builder
11 years ago

Version 3


1.Houses work differently now. A houses population will not grow unless there is a farm next to it. Each farm allows it to have three more people, with a maximum of twelve.

2.Speaking of farms, farms and trees have been added. Farms are neccesary to increase the population of houses, and trees are essentially for turning gold into timber.

3.You can still move the screen around, but you are never very from the land. In fact, you will probably still see it (or at least the shore).

4.Houses automatically get +1 population when a farm is placed next to them. I need to decided whether or not to change that.

5.I still need to work on map generation.



0 comments

Loading...

Next up

V.7 Incoming Merry Christmas everybody! Here’s a screenshot of the next update I’m working on.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Path of Kami: The Evolution of the Lore

Protege el conocimiento, salva la historia. Guardian of Lore es un platformer 2D en el que debes luchar para mantener viva la memoria de la mitología latinoamericana. El juego llegará a Steam el 18 de mayo: https://steam.pm/app/1211740 #ScreenshotSaturday

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

Cash Banooca

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle