Game
Village Builder
12 years ago

Version 3


1.Houses work differently now. A houses population will not grow unless there is a farm next to it. Each farm allows it to have three more people, with a maximum of twelve.

2.Speaking of farms, farms and trees have been added. Farms are neccesary to increase the population of houses, and trees are essentially for turning gold into timber.

3.You can still move the screen around, but you are never very from the land. In fact, you will probably still see it (or at least the shore).

4.Houses automatically get +1 population when a farm is placed next to them. I need to decided whether or not to change that.

5.I still need to work on map generation.



0 comments

Loading...

Next up

V.7 Incoming Merry Christmas everybody! Here’s a screenshot of the next update I’m working on.

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Just a Pico sprite

Family band complete!

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

a drawing I did because I was bored😪. But I love how it turned out.😊

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

An infected room from the second part of Cybel ! Are you up for some cleansing?

Levels' maps.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)