Game
Village Builder
11 years ago

Version 3


1.Houses work differently now. A houses population will not grow unless there is a farm next to it. Each farm allows it to have three more people, with a maximum of twelve.

2.Speaking of farms, farms and trees have been added. Farms are neccesary to increase the population of houses, and trees are essentially for turning gold into timber.

3.You can still move the screen around, but you are never very from the land. In fact, you will probably still see it (or at least the shore).

4.Houses automatically get +1 population when a farm is placed next to them. I need to decided whether or not to change that.

5.I still need to work on map generation.



0 comments

Loading...

Next up

V.7 Incoming Merry Christmas everybody! Here’s a screenshot of the next update I’m working on.

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

What you all think

Finished work on the emotions of a new character for the tank universe

Update 2.627

New challenges & new effects!

Rockin the Guitar, an Axe like Guitar I made for my Uni project

Spaaaace~

These are background sprites I've created for a game I'm working on at school ^w^ Click on the post to see how the sprites connect. You won't regret it! (personally, I think it's pretty heheh)

Drawn in Piskel using my mouse. Whaddya think?

If you have more of an acquired taste, the restaurants in Niravasi have you covered! Maybe skip the salad bar, though.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart