Game
Undertale - HQ
2 days ago

Version 4.0.1 HotFix Patch


This fixes various bugs that were found in Version 4.0.

Changelogs

  • The heal amount of "Banana Split" has been extended to 30HP.

Bug Fixes

  • Made a change in Phase 3 and Phase 4 attack pattern codes to optimize a bit.

  • Made a change to clear all texture sheets in order to potentially fix lag issues.

  • Fixed an issue causing the UI right-aligned when you open the phone menu and get to the battle.

  • The spotlights should be displaying naturally in Phase 3 now.

  • Fixed an issue causing bone to give you damage when it's not displaying.

  • Changed the "Comic Sans UT" font to support the capital letters. This change also affects the certain parts of Phase 3 dialogues.

  • Various other fixes / changes



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Hey peeps Just a quick reminder that UTHQ may be slow to get released as I'm heavily working on the optimizations Most stuff in all phases of DustTrust is done. Still tweaking them a bit and a bit.

ONE FOR ALL.

Phase 4 is 35% complete.

Never thought I'd remake Papyrus Encounter again

Version 4.1 Roadmap

jolly of terror (i know it's still 1 month away)

Stages are set.

Version 4.0 is getting "Practice mode". Since this DUSTTRUST take has a lot of moments of attacks' being very chaotic and fast, I added this mode to give you a chance to learn how to dodge them properly.

For YouTubers who are gonna record the full game, There's a dedicated mode for it. But if you're dead... well you either restart again, or select the phase you died in.

:: HQ Version 4.0 Release ::

I worked straight 7 hours for phase 4

Anyways the core part of Phase 4 is finally done! It's time to refine stuff and get ready to release Version 4.0.

Oh and also, regarding the design: