Game
MegaMan Battle Network Project Genesis
10 years ago

Very important issue to adress.


We have just recently found out one of our spriters have been stealing other peoples assets and passing them off as his own, even fooling the rest of the team. We are partly to blame for not checking his “work”. I honestly thought he was reliable and that he could be trusted. So out of respect for the original creators we have removed all stolen assets from the game, and removed any builds of the game that contained stolen assets, and that team member has been kicked off the team, The asset that was stolen that managed to get in our game was the CrashMan boss, but a new original CrashMan sprite will take it’s place.
We will replace the build as soon as we can, I hope this doesn’t cause any problems for you guys.

5d0b8f669227d.png


0 comments

Loading...

Next up

WonderWand Showcase

Unknown Navi

Path of Kami: The Evolution of the Lore

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

I made a small jungle house.

Pixel art gif

I created a new character for a small video game I'm planning to make soon. I used Blender, Substance Painter and Marmoset.