Game
Don't Zone Out

5 years ago

Very ugly. We have some 3D tiles in different colours!




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These are miners. They use electricity to mine gold.

Gold is then used to upgrade and purchase more units for your base.

We have a main menu!

I told myself I'd start posting devlogs again once I'd added a more interesting palette but I kept putting it off and a month went by.

And so begins the process of salvaging all the non-rushed code. New project time!

This is a generator, it converts gold into electricity. They are the source of energy for your entire operation. 

Created a simple crown animation!

The more you play, the more crowns you earn, which can be used to purchase customisations you can flex on your friends in multiplayer.​

These are batteries, they hold the excess electricity you've generated and distribute power to the rest of your structure.

The death animation for when you run out of time!

Watch the bottom of the lighter edge. This slow-mo reveals how the 3D tile animation is just a visual trick, done by scaling a square.

Overwhelmed is my entry to the GMTK Jam 2021, with the theme of "Joined together".

You can play/rate it here:

https://itch.io/jam/gmtk-2021/rate/1084592

Development will be resumed once I have completed my current project.

These are blasters. They're pretty good at pummelling the enemy into dust. As long as they have power, they'll keep shooting into the void wherever they're pointed