Game
The Crawl (3d RPG Maker)
15 years ago

Visual demo of rebuild


Caputred a test run of the engine being converted into GLBasic.

This demonstration uses polygon walls to test out the shading algorithm that simulates fog and lighting.

With voxel models itโ€™ll be per-voxel shading. The Evaldraw version objectโ€™s have a combination of a global light shade and then a color tinting which is used to simulate light and fog in that.

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