Game
The Crawl (3d RPG Maker)
15 years ago

Visual demo of rebuild


Caputred a test run of the engine being converted into GLBasic.

This demonstration uses polygon walls to test out the shading algorithm that simulates fog and lighting.

With voxel models it’ll be per-voxel shading. The Evaldraw version object’s have a combination of a global light shade and then a color tinting which is used to simulate light and fog in that.

Video Here



0 comments

Loading...

Next up

New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.

Fan art for Foolish I'm feeling kinda better so I drew this

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Demonstration of the spells and their effects :)!

Alone Together....

not the greatest house, but it's a house! :D

Path of Kami, running around the shrine area

OK, this starts to be too tricky puzzle already :D

#platformer #indiegame #puzzle

Coming Soon...

It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg