Game
The Crawl (3d RPG Maker)
16 years ago

Visual demo of rebuild


Caputred a test run of the engine being converted into GLBasic.

This demonstration uses polygon walls to test out the shading algorithm that simulates fog and lighting.

With voxel models it’ll be per-voxel shading. The Evaldraw version object’s have a combination of a global light shade and then a color tinting which is used to simulate light and fog in that.

Video Here



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