Game
The Crawl (3d RPG Maker)
16 years ago

Visual demo of rebuild


Caputred a test run of the engine being converted into GLBasic.

This demonstration uses polygon walls to test out the shading algorithm that simulates fog and lighting.

With voxel models it’ll be per-voxel shading. The Evaldraw version object’s have a combination of a global light shade and then a color tinting which is used to simulate light and fog in that.

Video Here



0 comments

Loading...

Next up

New stair models & ambient voxel model Two new types of stair models and an ambient model to create simulated light, darkness.

art comission.

We are under attack!

Just a Pico sprite

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

Alone Together....

not the greatest house, but it's a house! :D

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

Daldos Gameplay

Sonic X pixel art.