Hello and welcome to another VOID_r update.
This update focuses on the all-new Challenge and Speedrun modes as well as visual and style changes.
Changelist:
Challenge mode:
6 new challenges that shake up the traditional VOID_r gameplay!
1 new platinum Trophy for finishing all challenges.
Speedrun mode:
Compete with other players and finish the game as fast as possible!
Includes Game Jolt Score Tables.
Visual changes:
New animations for menu objects.
New fonts for some objects.
More detail.
Help for different options.
Improved style.
Redesigned Trophy images.
Changed bonus episode names (not in game yet).
Changed intro.
Sound changes:
New menu button sounds.
New fire and hit sounds.
Engine (v1.2):
Improved loading times.
Fixed tons of bugs related to .ini files.
Added Command Line commands (/nointro /forcewindow /autofullscreen)
Improved folder trees and their loading.
Misc.:
Removed Avatars from the main menu (too many glitches, slow).
Added more hints.
Fixed easter egg bugs.
Changed some credits.
Why it took so long:
I got really bored with developing VOID_r. I had no ideas for anything etc.
so I decided to take a break and look for inspirations (I ended up playing Persona 3 and 4 if anyone’s interested). Sorry for not posting anything about that earlier. Now I’m back and working on VOID_r’s first bonus episode, VOID_r: A Lost Cause.
If you are interested, then please follow my Twitter account as I’ll be posting smaller updates and non VOID_r things there.
Thanks for reading. Next devlog in max. 2 weeks. Next update TBA.
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