(note: you'll need a large frame; make sure both objects have "Follow Frame" on and "Destroy Object if Too Far From Frame" off)

Wanted to share this scroll bar thing I have been tinkering with inside Clickteam Fusion.
Probably could have been made better but oh well ¯\_(ツ)_/¯
Next up
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CDH2 Reshined's loading screen. Thoughts?
Heyo, back again to stream fnaf fangames (and maybe play some CDH too, idk)
youtube: https://www.youtube.com/live/X87thPDpX2U
twitch: rotten maybe idk
In today's Fusion3 blog we discuss Auto Compiling and the new Shader Editor! #MadeWithFusion #Fusion3 #Indiedev
CDH2 Reshined stuff shared on today's stream (+ games I played)
"Create a New Active" 640x480 Drawing in MS Paint. No drawing Tablet used (All via Mice). You can classify this as Fusion Fan-art :P
New Achievements Menu concept for CDH2 Reshined (obviously work in progress). Thoughts?
is this good or should I just quit
To aid in exploration, important and notable interactables will be highlighted when approached to help you distinguish them from both the scenery and flavor text interactables.
i assume this is better than a neon yellow painted arrow...
"The Shadow" likes plushies idk I'm bored












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