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216
2 years ago

Warping between maps is in, as well as map names, bgm between maps, and finally got the Adventurer class their shield!




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I thought about improving the following mechanics by trying out navigation meshes. Let's just say it's not going to be straight forward.

Here's a tour of the boat! I'm going to need a bigger dock... and figure out how to not have water clip through it.

I was worried about how other maps would be handled in co-op, but then I realized each player could be the map-specific host if they're the first/only one there. So many bugs to fix now though!

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

New character creation screen, with added skin and hair colors. More to come!

This week's Fan Art Friday celebrates Toy Story! Accept the quest in your quest log to get started.

Here's a little compilation of clips for Memora Wanderer. It's a cute nostalgic RPG I'm working on in Godot Wishlist on Steam here! https://store.steampowered.com/app/2937690/Memora_Wanderer/ #pixelart #lowpoly #gamedev

Making good progress on the dialogue overhaul. Proper quest text, objectives, dialogue options, rewards, all in one box! Actual trackable quest objectives too.

This indie RPG lets you shape the perfect attack using cute insects. - Collect 50+ unique "INSECTILES" - Experiment with a plethora of unique combat abilities - Explore a beautiful world teeming with life Would you play INSECTILE?

Memora Wanderer Title Screen Progress!