2 years ago

Was having issues with inconstant collisions when using physics in Game Maker.

I figured it out though!


So with Game Maker when you do Physics objects, the standard collision system doesn't work very well, you're meant to let the physics system do it.

But for example if you want earn points when a collision happens, you need something else.

The collision event!

What I couldn't figure out was how to get the actual object that collided from this. I just needed to use "other".

As soon as a collision occurs "other" is set to it's id!

Boom. Done!



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So urm, are charged stickers bust? Same on PC and Mobile

@gamejolt

Happy June! Sorry for the super late post I had family stuff for a week (grans 96th birthday!) and things got away from me.

With little time to work on things I focused mostly on optimisations and working on little things.

heheh

Complete our quests celebrating Colossus: Eternal Blight!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Happy Pride everyone!

Our quests celebrating Colossus: Eternal Blight end soon!

Colossus is an atmospheric pixel action-adventure where you master precise combat, and explore a vast dark fantasy world.

Play the FREE #ColossusDemo and wishlist the game: https://bit.ly/ColossusEternalBlight

Woop woop!

...apparently my nephew got some cards on the way home and pulled this. Ungraded value $70/£50

My game in 50 seconds #indiedev #Gamedev #steam

Booo. Opened 2 packs of Chaos Rising, and 2 Korean packs of something XD, got nothing! Best card was this Pyroar card he pulled.

We did some trades too.