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18
2 years ago

Watched 1up Indie's video for fixing the visual of the pause screen

When the game is paused, it now goes dark with a pause text shown




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For day 985 of coding, I made next to no resources spawn in the maze so their scripts wouldn't get in the way of debugging. I still haven't found what's causing that weird sprite issue

For day 993 of coding, I got the camera to move a little better. I think that I will need to adjust when the camera will start moving

For day 994 of coding, I've adjusted the distance at which the camera will start moving. It looks a litter better than before

For day 996 of coding, I figured out how to change the camera zoom in-game

For day 992 of coding, I'm making progress on the camera adjustment

For day 983 of coding, I have found that the weird sprite issue only happens within the forest maze. I haven't managed to figure out why though

For day 987 of coding, I recreated a exit out of the forest in a completely different area to test if the sprite issue was linked to the exit or it's intended location

For day 990 of coding, I have fixed the sprite issue. It was due too how depth was handled at the forest exit

For day 989 of coding, I am starting to carefully revert some of the changes to see exactly where the issue started. No results yet

For day 988 of coding, I tried changing the player's draw event (script) to see if it had any effect on that sprite issue. No effect has been seen with the changes