Hey everyone, long time no see! (Remember me?
)
It's official, Space Cate's is back in business! Here are some of the things we'll be working on:
-New game name
-New designs
-bug fixes
-better game experience
And much more! Of course we are not gonna spill all the tea right now. Also, the one year anniversary is coming up for Space Cate's which means, party time! more information about the anniversary is coming soon as well.
Thats all I'm gonna say for now, but I'll keep you guys updated!
-ChildStar (artist for the game)
Next up
art comission.
We are under attack!
Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.
Fan art for Foolish I'm feeling kinda better so I drew this
What you all think
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Why walk when you can jump?
If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!
Also please consider tossing Vault on your Wishlist, I really appreciate your support!
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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