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Game
Time to Morp
3 months ago

We are currently working to give the UI in our game a cozier look 🌻




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We are working on cozyfing our game! Here's how one of the key technologies looks in the game right now, along with a concept for its new version.

What do you think❓

Early concepts of farming, before it was implemented in our game!

Farming is a mechanic we introduced to bring a cozy touch to our game 🌱

Players been asking for pump splitters to divide resources evenly between enclosures for a while now. We couldn’t add splitters directly to pipes due to technical limits, but we managed to find a different solution - Pump Cycler♻️

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We’re adding multiple different world events, giving players the chance to stumble upon them while exploring. Complete objectives like catching flowers, fetching resources and earn rewards🌺

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

We’re working to make it an exciting experience by adding world events, new vegetation, creating more places to dive into the lore, and plenty of other features in our game🌱

You can see what's it's all about here: https://store.steampowered.com/news/app/977510/view/509569803546…

Cozifying continues - city hub is a new entity you can build and level up by completing specific requirements! You’ll get more decor as rewards for leveling up the City’s Rank instead of in the Researcher🏙️

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

As you explore, you’ll stumble upon mysterious-looking huts and notes left behind all around the planet. Where are the hut villagers, what's their connection to Morps? Find out with full release, soon👀