Next up
This week the focus was on balancing the game’s character statistics and adding locked Trap Doors.
Haven’t posted for a few weeks, as I wanted to focus on a re-work of the AI system. I was attempting to finalize and fix up the final few bugs in the Enemy AI!
So what development got done this week? Well, the focus has been on finishing off the new character art.
After 2 years, An Aspie Life has received its first Major Update!
New update out!
Well, once again I am back from the dead! I have edited how the Bullet-time slow-motion system works and a bunch of other stuff
New MEGA Attack - Power of love!
A new update as to what has been going on... Award Winner!
This week, work began on the final revamp to the core mechanics! A redo of the Conversation battle and its systems.
Introducing “Verbal Void”
The new name for An Aspie Life: Beginnings!
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