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11 months ago

We continue to work with the feedback. Fixed a thing with long dialogues, now you can quickly skip messages.
#twilightwars #indiegames #gamedev #dungeoncrawler #turnbased




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Another proof of how important support characters are in a squad, especially in combat where agents can be poisoned or set on fire Debuffs are also removed under the certain circumstances #twilightwars #indiegames #gamedev #turnbased #dungeoncrawler

Just sharing the moments from one of the agents' missions. Remember that the position of agents during combat determines the availability of their skills. #twilightwars #indiegame #dungeoncrawler #turnbased

Fine-tuning and improving the popular swap mechanics to diversify the gameplay and make it more interesting for players

#twilightwars #indiegames #gamedev #dungeoncrawler #turnbased

yes... Spiritwell is still being worked on...

The skills of some agents can be useful in solving various quests. This way the squad may have more necessary resources... or more unexpected adventures #twilightwars #indiegames #turnbased #gamedev #dungeoncrawler

I haven't posted anything in a while. If you're interested, I'm doing the original game now. I've finally found my place. it's a style concept, I can put it out there. semi-realism for a horror game

Attacks on a target will be more effective if the target is already weakened Therefore, Hacker in your squad can increase the chance of winning. #twilightwars #indiegame #gamedev #turnbased

The cutest yet most insidious pug's attack ever! P.S. Our Valentine's Day ambassador - pug sends the beams of love to everyone #indiegame #gamedev #turnbased #dungeoncrawler #cyberpunk

Alien Isolation - Transit UE5

The top bar can be efficiently used during the combat. You can select a target to attack, find out its characteristics and active status effects. #twilightwars #indiegame #gamedev #turnbased #dungeoncrawler