Game
Slendytubbies (Classic) Remake
3 years ago

We got to 0.4.6!

This update is a minor one sadly

Change Log:

-Added VSync Toggle

-Added Target Framerate (Ignored if VSync is on)

-Added some UI to the Settings

What to expect:

-Toggable Filters

-Maps from other ST games

-More Polish

Have a nice day! :)


7
4
3
3
3
2
2
1
1
1


2 comments

Loading...

Next up

Why should things that are not real cast a shadow?

Heyo! I'm releasing a Demo to show what I've been working on and how 0.6 has been evolving so far. I added a bunch of stuff, some more apparent than others so be on the lookout for new content, details and secrets!

Guess what's cookin'!

I got a "playable" build that I'm gonna distribute in private for testing and the outcome will determine if I can assure that I can get a demo out for summer, I probably could, but I wanna make sure it works in every system

Since it was my birthday I thought instead of receiving gifts I may as well give one to y'all, the 0.5 update!

Change Log:

-Visually Overhauled Main Menu.

-Major Framework improvements!

-General Visual and Optimization Changes

Have a nice week Everyone!

I got myself an "old" system, but it doesn't have a battery and 3DSs need batteries to boot, that means no O3DS support for now, maybe I'll release my N3DS prototype, but unitl I get my hands on a 3DS battery, this project will be paused

im retiring fomr making slendtyubie games 4ever... adn EVERYTHING is cancell! im releasing the final version today

At least until around mid summer or so I'm pausing this project, I'm pretty busy with life for now and when things slow down I'll continue this, I've been re-coding Tinky Winky and it's been a bit tough.

Screenshot taken in Ctra's "Old 3DS" mode, it's official, this runs on O3DS

Second chances are hard to come by, you know?