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53
Game
The Closet
5 months ago

We know we haven't been showcasing other enemies in a while... (A lot of enemy sprites are sketches that we need to animate, polish up, etc...)

So here's some rough gameplay of the battle system in action. (With the enemy's AI disabled so we won't die.)




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A little behind the scenes of the code refactoring going on with this game's dialogue system! (We know not many people will understand the code, so the main takeaway is: This streamlines, fixes, and speeds things tremendously!)

And we stand by our thoughts on this.

"How do we make music?" ~ Someone on Discord "Well ya see-" ~ Us *Gestures at our LMMS project (aka a nuclear reactor control panel)*

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41 minutes

Ref sheet for one of our original game characters.

psycho

TL;DR: Lack of motivation, burnout, among other things has pushed us away from finishing this game. Conclusion: The game is on a hiatus until we feel like we're ready to work on the game again. (We're sorry.)

the pain of making follower/party member overworld movement...

I am making a FNAF TCG

Flashback Cutscene! Okay back to reworking the dialogue system to not be as cumbersome as it is currently...