Game
Hello Neighbor: Hidden Spirits
5 months ago

WE NEED A NEW ANIMATOR!!!

We're currently looking for someone who can preferably both rig AND animate in Blender. If you think you got what it takes, shoot me a DM on Discord with a small portfolio! (Discord is owencampos2)




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Trophies are now implemented :)

We recommend waiting until we complete the Part 1 enhancement update before playing HNHS. The current public build is outdated and very unstable. This major enhancement update should resolve "most" issues upon completion.

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

(Forgot to post this here lol) Gonna love seeing your reactions to how the Shadow Man is going to be animated in Hidden Spirits ;)

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Chapter 1 has been getting a bit of a makeover lately! Credit to @TheCrowinator and @Jack-n-Coke for the remodel of the first floor