Game
Five Nights at Freddy's Remastered
13 days ago

We're possibly going to be facing another delay until March 3.

(READ UNTIL THE END BEFORE VOTING)


Let's get to the point, the game is still REALLY unfinished, not even the renders are done.

We're currently focused on finishing the code itself and optimizing it, due to it being really messy and barely working.

The renders are about 75% done, we're almost finished with them,

About the code itself, it's 50% done too, everything else in the game (Sound, Sprites, reverse engineering of the original game, etc) is done at 100%

WE LITERALLY had to rewrite part of our engine just to make this game possible, there's even parts made in ASSEMBLY.

Our main focus is actually GIVING A DECENT PRODUCT and not a buggy thing like most modern remasters in these days (hey pvz replanted 👀)

We can do 2 things here.

They are already included in the poll.

We're sorry for the inconvenience.

  8 votes Voting finished



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bear5 next to a fucking random called "freddy fazbear"

we found the old freddy model we used‎

wassup (ignore the hand)

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Our comparison between our uspcaled renders and the OG ones.

Before you say "They're Inaccurate", yes, we already know, but we have seen it as an opportunity to "remake" the original renders and make them "better".

If someone has feedback, share it.

Helpy!! (49/365)

I will not say anything else.

im not surprised this game is buggy 261 Lines of code.. only for the office, no animatronics included. Including animatronics, it's 749 lines long Let's not even talk about the backend, easily this game has 7,000+ lines of code.

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