We're reworking most of the game (again)
@NowhereBunny
& Obnoxiousart are now in charge of redesigning the characters and making new mechanics
Next up
We're back to normal, thanks to @NowhereBunny
for writing that funny april fools post for me, here's a cool Blue art for ya'll.
Loading screen Art by @Tharamar33
and @MarineBlue ![]()
a very quick implementation of stage 2 to test the night shader effect applied to plants and zombies the second image is how night looks in pvz 1 so you can compare
BFD Leaked CUTSCENE !!
PvZ CI finally got a second private beta release after a long time (only took a bit more than a year) containing 2 fully functional levels. I'd say it's pretty stable, only certain visual effects are missing. This may mean that development will be faster.
Photo negative mickey, Blue, Percy
The demo might be released soon, maybe early 2026, I'm working hard to finally have something playable
ALL ZOMBIE NEW ANIMATIONS (Classic Zombie, Disco Zombie, Polevaulting Zombie, Classic Screendoor Zombie, Construction Zombie) Art & Animation: @MarineBlue ![]()
I don't know
New thumbnail ! ! After literally a year and a half Melissa's design is done, I was finally able to draw the new thumbnail, I made it based on the cover of a movie, let's see if you can guess which one lol










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