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FNAF: AFTERMATH - ACT 2 [ V2.1.0 ]

10 months ago

"We're working on a new Location, due to this, from now on, You'll have a new animatronic to deal with each night for Testing Purposes."

Keep in mind, each animatronic will only be present in 1 night each but...(Continued in article)


for custom night enjoyers, you can have all TEN animatronics enabled at once.

None of the 'new' / Future animatronics have Reused mechanics either, Some even bring in completely new gameplay systems. So while each are pretty simplistic, Night 3 - 5 will be pretty...interesting, in my opinion.



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I was looking through my old screenshots of Act 1C....What is this? lol taken April 8, 2024 My guess is this is from when i was making the model viewer...But I'm not sure.

Here's a Before and After of the lighting rework, (Also some improvements to the Water textures)

CAUTION: AUTHORIZED PERSONNEL ONLY

Final Teaser: Act 3 - June 22nd

Adding in a new feature for the full release, you can now Hold Shift to show the Mouse Cursor if you don't like the Widget Controls for changing camera's & everything. Works in All 3 Nights. Pressing shift shows, releasing Hides.

Here's one of the 13 (Active) animatronics that'll be present in the game. More details next Week! [ ACT 3 ]

Here's a pretty old (and bad) scrapped Act 2 scene I found. Originally, I planned on doing a Nightmare or Dream sequence each night (Similar to Night 3) But since this is in the Night Zero folder...guessing I made this as an intro? lol (Made 9/24/2024)

"A little basic.. But it's a good start." [ ACT 3 ]

Night 3 - Security Office (updated)