We've been adding random generated structures to the game to help bring more life to the world and reward exploration!
Full devlog:
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Expanding-The-World
Next up
If we had one bit of advice for new gamedevs it would be put your text into a CSV from the start, otherwise localisation becomes a really fun job..
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/I-Dont-Speak-…
Hey Beekeepers!
Sorry for the delay, but you can now buy APICO on GameJolt! If anything you all lucked out because now you get the more stable version from day 1 :P The demo version will remain available!
We hope you enjoy <3
We've been working on adding in a Modding API and a bunch of mod tools so people can make all sorts of crazy things in APICO! 🤖
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Modding-Part-…
@SlimeboxGames
is a Jolter to Watch and the dev behind My Slime Garden! Follow @SlimeboxGames
before the quest ends on June 9 and you'll get Coins!
Getting super close to the final build now, just some last few features to add in - like multiple crafting ⚒️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
We've been super busy on a bunch of new content for the final update, from freezing cold bees to new decoration items! 💛
Full Devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/The-Final-Str…
With the game finished and QA testing underway, we looked into adding more accessibility options! 💛
Full devlog ⬇️
https://www.guilded.gg/TNgineers/blog/APICO-Devlog/Accessibility
Slimes can adapt to their environment, where do you think this one lives?
Hey Beekeepers!
The wait is almost over! APICO is going to be releasing on May 20th for World Bee Day :D You can read more in our announcement post here: https://ko-fi.com/post/Release-The-Bees-J3J1CLD7Y Bee there or 🐝 🟨










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