Game
Team Nebula's Undertale: Courage
2 years ago

We've updated Windowtale to 0.2!

Now comes with a menu as well (Press ESC)

Something to keep you guys active while we work on the combat demo...


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Update #29:

So!

I'm working on a custom battle for you guys to play (possibly in the near future... but we'll see :3)

So

Enjoy more spear!

If the dog ever gives it back, of course...

Undertale: No Mercy Devlog #2

WEEK 4 COMBAT DEMO PROGRESS We successfully: - Identified all the Gestures that will be used ingame - Created some rooms that will be used in the CD (with an example) - Done some hard work at the coding and promo pieces Tune in next week for more!

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Update #26:

This room seems to be missing things...

Eh. Soon.

Anyways, the tileset has finally been (mostly) revamped for Ruins! (thanks to @tetemama_tuti !) Off to roombuilding!

Wish me luck (P.S.: Don't have the new Milo sprites yet... lol)

Update (to the previous comment) You know what I just drew it myself :|

Update #27:

Who said we were done making the game?

Welcome to the definition of bullet hell, Milo...

Woah when did this happen

Even in our quiet times, your support is always appreciated!

Thanks everyone!

(and get hyped, the alpha engine is almost done :3)