Game
Team Nebula's Undertale: Courage
1 year ago

We've updated Windowtale to 0.2!

Now comes with a menu as well (Press ESC)

Something to keep you guys active while we work on the combat demo...


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Update #25:

Holy moly the engine is peak

Also, yeah, I'm keeping this game alive folks

You will be seeing Milo up on the big (small) screen eventually

Just give it time

And give us patience (wait wrong soul)

Here's some promo to make you guys feel better!

Get excited for weekly updates about our current progress on the brand new Combat Demo! (Stay tuned every week for more info) And don't forget to join the Discord server for even more game-related updates!

Update (to the previous comment) You know what I just drew it myself :|

Update #27:

Who said we were done making the game?

Welcome to the definition of bullet hell, Milo...

* You put your ear next to the wall...

* You hear clamoring on the other side, and a faint, but loud and gravelly voice:

Update #28: Spear (Check article for more)

WEEK 2 COMBAT DEMO UPDATE... We've finished all the concepts for each section of the CD due to it being different from other CDs, where you fight 5 enemies instead of 1(!)

Here's a little showcase so far of some of the concepts! (Ignore the PNGs )

Woah when did this happen

Even in our quiet times, your support is always appreciated!

Thanks everyone!

(and get hyped, the alpha engine is almost done :3)

WEEK 3 COMBAT DEMO UPDATE... We've still been hard at work creating the different concepts and ideas for the Combat Demo! Here's a poster for the CD made by Burning! Stay tuned every week for updates (and check out or X/Twitter account!)

Update #26:

This room seems to be missing things...

Eh. Soon.

Anyways, the tileset has finally been (mostly) revamped for Ruins! (thanks to @tetemama_tuti !) Off to roombuilding!

Wish me luck (P.S.: Don't have the new Milo sprites yet... lol)