Weapon system
Next up
the first tank
work on the project in Unity3D continues. Here the first steps in network synchronization are shown
Working with GUI and spawn points
The second tank
Now every burst is locked onto the player's position, what do you think? #gamedev
I am continuing to work on a network project
some developments from the unity multiplayer project
Devlog 35# We're back and happy belated New Year. I have some important news to the demo of Star Blitz X. So far we update some of new laser weapons with notification sound effect. There was some few bugs to them but should be solved soon.
I continue to make a GUI for game. At the moment, GUI is for selecting team and role of trooper. I did some work on server list GUI and everything is working stably.
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